Hi,
this is olny a quick play with the Vray displacement modifier on a poly object, using the VrayComptexture to combine procedural maps. I think the result turned out to be interesting. Looks like some sea creature`s shell.
Cheers
G
this is olny a quick play with the Vray displacement modifier on a poly object, using the VrayComptexture to combine procedural maps. I think the result turned out to be interesting. Looks like some sea creature`s shell.
Cheers
G
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